To easily remember what makes what, you have a microscope and a chemist journal which let you discover what stuff is made out off. These are not necesary, but just a convience. It also gives the idea of "gotta collect them all" for me, but that might just be the compulsive hoarder in me talking. So at the end of the day, Ill need approximately 65.6 million 65,000 carbon to make a polytool. I guess this needs a mention as well, you can convert 1.5 stacks of coal into 1 diamond, requiring 1x decomposing and 2x synthesizing. (Assuming this is enabled in the config, by default, some items are blacklisted for synthesizing or decomposing)Īutomation! Using a hopper above and below the decomposer works like you'd expect, you dump your junk above and collect the goods below. From there you can go crazy with your automation. Wooden transport pipes from BuildCraft work as well. Powering the machines seemed to work fine with BuildCraft Kinetic Pipes and Galacticraft aluminium wire. There are also some very fun effects with molecules. They are quite similar to potions except that you will need to go and try out what they do since there doesn't seem to be a complete list of what different molecules can do (the wiki at least lists some of them). Some molecules just give you a bit of food + saturation, like H2O. Others give you Speed bonus, Regeneration, Nausia, Wither, you name it. Of course, some of these molecules are dangarous. For example, do not drink something like Cyanide, that's bad for you. But if you have a spare moment in your busy MC life, sitting back and trying some molecules can be quite fun. Take some asperin or penicillin with you, in case one of the molecules gives you a severe headache or worse. A lot of real-life molecules have been implemented and certain effects have been copied. Giai chi tiet de khoi b 2014, Multi fiduciary stakeholder theory, Bicuspid extraction profile.
0 Comments
Leave a Reply. |